Posted on December 21, 2008, 7:20 pm, by
, under games.
Ilia Ovechkin told me about a work of his from ‘07 entitled: A Thousand Knights; No Respawn. that he created using the Sauerbraten game engine.
The piece features a sparse landscape brimming with, seemingly, a thousand knights colliding into each other as they stomp and slash. “Respawn” is a gaming term referring to the resuscitation [...]
Posted on December 17, 2008, 11:42 pm, by
, under games.
my student anthony mattox – check out his project wikiweb (wikipedia visualization in processing he did for my scripting class this semester) showed me euh? last week. nice.
in speaking with sam about euh? we agreed that neither of us have seen such an interesting use of pop-up windows as in this version of pong.
Posted on December 17, 2008, 11:31 pm, by
, under games.
on a crowded train tonight i saw a teenager pointing and wagging her fingers at someone – i couldn’t figure out what she was up to, and eventually realized she was playing some sort of hand game.
as i’ve been thinking a lot about hand-made, hobby, hacked ‘games’ and off-beat transactional schemes lately i was [...]
Posted on December 11, 2008, 3:09 pm, by
, under games.
apparently my school is moving forward with a gaming concentration, along with an initiative to more formally introduce flash into our curriculum. when i heard this yesterday i wasn’t initially sure how i could contribute, then i found these flash based games entitled: i made this. you play it. we are enemies., and [...]